# Arthur T. Benjamin

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Trigonometry deals with the sides and angles of triangles. This lecture defines sine, cosine, and tangent, along with their reciprocals, the cosecant, secant, and cotangent. Extending these definitions to the unit circle allows a handy measure of angle: the radian.

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Algebra can be used to solve geometrical problems, such as finding where two lines cross. The technique is useful in real-life problems, for example, in choosing a telephone plan. Graphs help us better understand everything from lines to equations with negative or fractional exponents.

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Geometry is based on a handful of definitions and axioms involving points, lines, and angles. These lead to important conclusions about the properties of polygons. This lecture uses geometric reasoning to derive the Pythagorean theorem and other interesting results.

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Adding the digits of a multiple of 9 always gives a multiple of 9. For example: 9 x 4 = 36, and 3 + 6 = 9. In modular arithmetic, this property allows checking answers by "casting out nines." A related trick: mentally computing the day of the week for any date in history.

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Closing the course with a magician's flair, Professor Benjamin shows a trick for producing anyone's phone number, how to create a magic square based on your birthday, how to play "mathematical survivor," a technique for computing cube roots in your head, and a card trick to ponder.

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Exploiting the idea of the derivative, we can approximate just about any function using simple polynomials. This lecture also shows why a formula sometimes known as "God's equation" (involving e, i, p, 1, and 0) is true, and how to calculate square roots in your head.